Ideations
Welcome to my Projects and Innovations section, where you can explore my portfolio of academic and personal projects. Here you will find a variety of projects that showcase my skills in design, user research, and problem solving.
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Blender Creations
My journey into 3D design with Blender is fueled by curiosity and a passion for pushing the boundaries of creativity. As I delve into the world of 3D modeling, I'm excited to explore how these skills can enhance user interfaces in virtual environments. While I'm still in the learning phase, I’m dedicated to mastering Blender to create immersive, visually captivating experiences. This exploration is not just about building technical skills but also about discovering new ways to bring my design visions to life in three dimensions.

UI for Virtual Reality
I am passionate about exploring and experimenting with User Interface (UI) design for Virtual Reality (VR). My journey into this field is driven by curiosity and a desire to learn the unique challenges and opportunities presented by VR environments. While I am still learning and honing my skills, I am committed to creating immersive and intuitive UI experiences that enhance user interaction in virtual spaces.

Through Colored Glasses
In this Master's project, I am delving into the relationship between color and communication. I am specifically investigating how colors can be used to convey varying degrees of nonverbal communication in design. Through this exploration, I hope to uncover new ways to utilize color in wearable technology and other design applications.
Bus Logo Graphic Design
I had the opportunity to explore various graphic styles and iterations for the accompanying logo of a transportation application. I researched and experimented with different design elements and typography, in order to create a logo that effectively conveyed the message of the application.

Enhancing Recreational Spaces
I had the opportunity to work on a team project at SDU where we created an interactive game based on user research. Through gathering feedback from external stakeholders and conducting data analysis, we were able to improve and iterate on our UX product. The goal of the game was to better understand and improve recreational places in Kolding Kommune.